The addition of parrying in the full version of MultiVersus has changed the way dodging works, meaning that new players and veterans alike may need some time to learn the new mechanics.
How to use the DODGE system in Multiversus
Strictly speaking, dodging should be easier than parrying, but a shared input means that it's actually quite easy to accidentally parry instead of dodging, especially since the in-game control menu doesn't really explain the difference between the two. Read on to learn how to dodge in MultiVersus.
The game itself tells you that dodging is as simple as pressing Left Shift or L on PC, B or RT on Xbox, and Circle or RT on PlayStation. However, you may have noticed that these inputs don’t always work as intended when you’re actually playing the game.
The reason for this is actually quite simple: it's because parrying is now a thing in MultiVersus. In order to parry, you have to input a neutral dodge the moment an enemy's attack lands. A neutral dodge simply means a dodge without any directional input. Essentially, you can dodge left, right, up, down, or neutrally. In the MultiVersus beta, there was actually a separate key binding for a neutral dodge. This was removed when parrying was added, likely because the devs wanted to make parrying require more active intent and precision.